Digital Game Technology Pinball to Game Consoles PPS-4, Pokey, Donkey Kong

Digital Game Technology Pinball to Game Consoles PPS-4, Pokey, Donkey Kong
Digital Game Technology Pinball to Game Consoles PPS-4, Pokey, Donkey Kong
Digital Game Technology Pinball to Game Consoles PPS-4, Pokey, Donkey Kong

Digital Game Technology Pinball to Game Consoles PPS-4, Pokey, Donkey Kong

This is a mixed media artwork exhibiting a collection of computer chips used in various games from pinball machines to home video consoles. This collection covers a period of over 30 years, 1972 to 2005. The increase in game processing power during this period is over 2,500 times.

In the beginning, games started out in monochrome and by 2005 were using over 16 millions colors. Games went from moving a single dot on a screen to rendering over 500 million triangles per second. When pinball game designers first looked at microprocessors they were more interested in driving design costs down and increasing game reliability, than in improving the gaming experience.

However, designers quickly grasped the potential of the microprocessor to vary game play, increase realism, and increase excitement. Video games started as simple games, limited by the simple hardware on which they were implemented.

While initially it was the capabilities of the hardware that drove sales, eventually it was the quality of the game software that determined success. Soon the game designs had enough flexibility in the hardware that number and types of games soon exploded.

Game designers, and software requirements, pushed gaming technology from simple processors and glue logic to 64-bit streaming processors and high sophisticated graphics engines. This artwork would make a great addition to a computer chip collection, or just a great display of game technology for the hard-core gamer. These artworks are the creation of. Are photographs taken of computer chips, boards, and other computer artifacts. They are sort of chip landscapes, or. Most often a macro-lens or microscope is used with special lightning to achieve these unique artworks. Intel, IBM, Fairchild, DEC, Signetics, Intersil, AMD, Zilog, Motorola, MOS, NEC, Texas Instruments, are some of the great chip making companies.

Chips like the Intel 4004, MOS 6502, Zilog Z80, AMD 2901, IBM PowerPC and others have changed the way people work and play. Are dedicated to preserving and sharing these computing and communication technologies that changed the world.

Works of Art are fine collectible artworks. Would make a great gift for the nerd, geek, engineer, programmer, IT executive, or just that technology savvy person in your life. Limited edition size of 50. The artwork is framed in an 18"x22"x1.5 black shadow box frame, with glass.

All framing materials are acid free. A narrative about the artwork that includes the artists signature is placed on the back of the artwork. Chips and other artifacts are mounted with acid free materials.

Are a new and exciting art form with bright colors, bold patterns, and interesting textures. Have been recognized as unique in their relevance to our cyber culture and our pop culture. My art provides an edge for the decorator in our high-tech society. I can provide swaths of artworks for color matching purposes. If different colors and sizes are needed for your requirements, let me know.

See my FAQ for more information on how I work with decorators. For more information about ChipScapes. The item "Digital Game Technology Pinball to Game Consoles PPS-4, Pokey, Donkey Kong" is in sale since Wednesday, September 30, 2015.

This item is in the category "Art\Mixed Media Art & Collage Art". The seller is "chipscapes" and is located in Winter Park, Florida. This item can be shipped worldwide.


Digital Game Technology Pinball to Game Consoles PPS-4, Pokey, Donkey Kong


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